Thursday, December 2, 2021

Global Brand Licensing Size Is Estimated To Be USD 318860 Million In 2026 From USD 264680 Million in 2020, With A Change % Between 2020 And 2021

 

This report also researches and evaluates the impact of Covid-19 outbreak on the Brand Licensing industry, involving potential opportunity and challenges, drivers and risks. We present the impact assessment of Covid-19 effects on Brand Licensing and market growth forecast based on different scenario (optimistic, pessimistic, very optimistic, most likely etc.).

Market Overview

The Brand Licensing market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation 

Brand Licensing market is split by Type and Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

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According to our latest research, the global Brand Licensing size is estimated to be USD 318860 million in 2026 from USD 264680 million in 2020, with a change % between 2020 and 2021. The global Brand Licensing market size is expected to grow at a CAGR of 4.8% for the next five years.

Market segment by Type, covers
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others

Market segment by Application, can be divided into
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others

Market segment by players, this report covers
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE

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The content of the study subjects, includes a total of 15 chapters:

Chapter 1, to describe Brand Licensing product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top manufacturers of Brand Licensing, with price, sales, revenue and global market share of Brand Licensing in 2018 and 2019.

Chapter 3, the Brand Licensing competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Brand Licensing breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 20156to 2021.

Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.

Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2021.

Chapter 12, Brand Licensing market forecast, by regions, type and application, with sales and revenue, from 2016 to 2026.

Chapter 13, 14 and 15, to describe Brand Licensing sales channel, distributors, customers, research findings and conclusion, appendix and data source.

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